Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Citizen (Corporate). |
2 |
26 |
Lost eye or limb. Owe 2,500 for medical bills. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Etwepab Ath come into conflict with a splinter group Etwepab Ath's own religion which maintains Etwepab Ath's version is the wrong one. Gain 2 Rivals. |
4 |
29 |
Became a Scout (Explorer). |
4 |
30 |
Severely injured. Owe 25,000 for medical bills. |
5 |
30 |
Returned to Believer (Holy Warrior). |
5 |
32 |
Etwepab Ath faith is shaken. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
35 |
Etwepab Ath come into conflict with a splinter group Etwepab Ath's own religion which maintains Etwepab Ath's version is the wrong one. Gain 3 Rivals. |
7 |
35 |
Became a Drifter (Wanderer). |
7 |
38 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
8 |
38 |
Returned to Believer (Holy Warrior). |
8 |
39 |
Etwepab Ath aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |