Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Eugenia Fleming left the community. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Eugenia Fleming's ship is damaged, and Eugenia Fleming have to hitch-hike Eugenia Fleming's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 3 Contacts. Gain 1 Enemies. |
3 |
24 |
Failed to qualify for Field Researcher (Scholar). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Eugenia Fleming do not know what happened to Eugenia Fleming. There is a gap in Eugenia Fleming's memory. |