Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Eulah Wright's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
32 |
Eulah Wright is blamed for an accident that causes the death of several crew members. Eulah Wright's guilt drives Eulah Wright to excel. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Eulah Wright secretly provide religious rites for a dying leader or noble, although they do not share Eulah Wright's faith. Gain an Ally in the family and a Rival who disagrees with Eulah Wright's choice. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Spend time with an alien race. Gain a contact. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |