Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Fae Wheeler don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
30 |
Find an Alien Artifact. |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
36 |
Fae Wheeler is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |