Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Involved in a gambling ring. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
A crime lord considers Faith Elliott his protégé. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Thief) with previous rank. |
4 |
34 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
5 |
34 |
Failed to qualify for Intelligence (Agent). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
42 |
Gained a contact. |