Faith Galway  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 42 F 6 (0) 9 (1) 6 (0) 4 (-1) 7 (0) 9 (1)696479
Truculent, Gloomy
 
Skills
Art (Presentation) 0
Athletics 0
Broker 0
Drive 0
Electronics 0
Gun Combat (Energy) 1
Gunner (Ortillery) 1
Mechanic 1
Persuade 0
Pilot (Small Craft) 1
Recon 0
Steward 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Rogue Pirate Henchman12
Drifter Scavenger 22
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Embroiled in legal trouble.
2 22 Continued as Merchant (Merchant Marine).
2 26 Embroiled in legal trouble.
3 26 Voluntarily left Merchant Marine
3 26 Became a Rogue (Pirate) with the new title Lackey.
3 29 Betrayed by a friend. One of Faith Galway's Contacts or Allies betrays Faith Galway, ending Faith Galway's career. That Contact or Ally becomes a Rival or Enemy.
3 30 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Enforcer (Rogue).
4 30 Continued as Rogue (Pirate).
4 31 Involved in a feud with a rival criminal organization.
4 31 Scarred. Fully recovered. Owe 5,000 for medical bills.
5 34 Voluntarily left Pirate
5 34 Became a Drifter (Scavenger).
5 38 Promoted to Drifter (Scavenger) rank 1.
6 38 Continued as Drifter (Scavenger).
6 40 Find valuable salvage.
6 42 Promoted to Drifter (Scavenger) rank 2.
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