Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Gained a contact. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
26 |
Psychologically damaged by Ferne Tow's time in the scouts. |
4 |
26 |
Failed to qualify for Line/Crew (Navy). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
29 |
Betrayed by a friend. One of Ferne Tow's Contacts or Allies betrays Ferne Tow, ending Ferne Tow's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Entertainer (Artist). |
5 |
31 |
Refused to criticise a questionable political leader on Ferne Tow's homeworld. |
5 |
33 |
Promoted to Entertainer (Artist) rank 1. |
6 |
33 |
Continued as Entertainer (Artist). |
6 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
6 |
37 |
Promoted to Entertainer (Artist) rank 2. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
41 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Entertainer (Artist) rank 3. |