Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Fleta Tucker's work ends up coming home with Fleta Tucker, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Failed to qualify for Enforcer (Rogue). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was sent to prison. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Became a Prisoner (Thug). |
4 |
30 |
Failed to escaped from prison. |
4 |
32 |
Promoted to Prisoner (Thug) rank 1. |
5 |
32 |
Switched to Prisoner (Fixer) with previous rank. |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
39 |
Hire a new lawyer. |
6 |
40 |
Promoted to Prisoner (Inmate) rank 2. |
6 |
40 |
Paroled from prison. |