3rd Officer Flo Barnett  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Ronnin 42 F 6 (0) 9 (1) 10 (1) 6 (0) 11 (1) 8 (0)9 (1)69A6B8
Astute, Detail-oriented, Avoids conflict
 
Skills
Admin 1
Athletics (Strength) 1
Broker 0
Clairvoyance 0
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Engineer (M-drive) 2
Mechanic 1
Persuade 0
Profession (Worker/Religion) 1
Science (Life Sciences/Psionicology) 0
Steward 1
Streetwise 0
Survival 0
Telekinesis 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
 
EducationGraduated
Psionic Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Antone Langhorne Rival 1 1 1 0 Answerin (M/62)
Hallie Owens Rival 1 1 1 1 Ronnin (F/32)
Tammy Fitzgerald Contact 1 1 1 0 Ronnin (F/28)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 A romantic relationship ends badly. Gain a Rival or Enemy.
1 22 Graduated. Gain an rival who is upset that Flo Barnett left the community.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Gained a contact.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 30 Make an unexpected connection outside Flo Barnett's normal circles. Gain a Contact.
4 30 Continued as Merchant (Merchant Marine).
4 34 A good deal ensures Flo Barnett is living the high life for a few years.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 41 A series of bad deals and decisions force Flo Barnett into bankruptcy. Flo Barnett salvages what Flo Barnett can.
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