Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Frances Carr foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Frances Carr join a gambling circle on board. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
During a battle, defeat or victory depends on Frances Carr's actions. Frances Carr actions lead to an honorabe discharge. |
5 |
30 |
Became a Army (Cavalry) with the new title Private. |
5 |
33 |
Surrounded and outnumbered by the enemy, Frances Carr hold out until relief arrives. |
5 |
34 |
Attempt at commissioned failed. |
5 |
34 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
34 |
Continued as Army (Cavalry). |
6 |
38 |
Thrown into a brutal ground war |
6 |
38 |
Lost eye or limb. Fully recovered. |
6 |
38 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
7 |
38 |
Attempted to change assignments. |
7 |
38 |
Failed to qualify for Infantry (Army). |
7 |
38 |
Continued as Army (Cavalry). |
7 |
41 |
Frances Carr is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
42 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |