Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Merchant (Broker). |
2 |
31 |
A series of bad deals and decisions force Francis Chapman into bankruptcy. Francis Chapman salvages what Francis Chapman can. |
3 |
31 |
Became a Scout (Explorer). |
3 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
35 |
Continued as Scout (Explorer). |
4 |
37 |
Psychologically damaged by Francis Chapman's time in the scouts. |
5 |
37 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
41 |
Moved to a new world. |
5 |
41 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |