Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Lost eye or limb. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Garnett Andrews's job. |
2 |
26 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
29 |
Failed to qualify for Intelligence (Agent). |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
33 |
Garnett Andrews run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
36 |
Attacked by enemies and injured. |
6 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Gain Enemy if Garnett Andrews don't already have one. |
6 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
38 |
Severely injured. Owe 20,000 for medical bills. |
8 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Find an Alien Artifact. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |