Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies that Gashshiirbesh Aush easily defeat. |
1 |
20 |
Gain Enemy if Gashshiirbesh Aush don't already have one. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
22 |
Switched to Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Encounter a Psionic institute. |
3 |
30 |
Tested for psionic powers |
4 |
30 |
Became a Psion (Adept). |
4 |
34 |
Spent time mastering mind and body. |
5 |
34 |
Continued as Psion (Adept). |
5 |
37 |
Psionic strength increases. |
5 |
38 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Psion (Adept). |
6 |
39 |
Gain a contact outside of normal circles. |
6 |
42 |
Promoted to Psion (Adept) rank 2. |