Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Greta Oneil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Greta Oneil fail to help. Gain an Enemy. |
1 |
22 |
Greta Oneil's ship is damaged, and Greta Oneil have to hitch-hike Greta Oneil's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Spend several years jumping from world to world in Greta Oneil's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
27 |
Greta Oneil's scout ship is one of the first on the scene to rescue the survivors of a disaster but Greta Oneil fail to help. Gain an Enemy. |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Greta Oneil discover a world, item or information of worth to the Imperium. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
35 |
Greta Oneil's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
41 |
Greta Oneil's ship or starport is destroyed by criminals. Gain them as an Enemy. |