Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
When dealing with an alien race, Harper Garza botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Harper Garza's ship is damaged, and Harper Garza have to hitch-hike Harper Garza's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Harper Garza's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harper Garza fail to help. Gain an Enemy. |
2 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Harper Garza have no idea what happened to Harper Garza – they found Harper Garza's ship drifting on the fringes of friendly space. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Harper Garza have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
37 |
Harper Garza's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Became a Scholar (Scientist). |
6 |
41 |
Entangled in a bureaucratic or legal morass that distracts Harper Garza from Harper Garza's work. |