Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Harriette Abberton to flee and vows to hunt Harriette Abberton down. Gain an Enemy. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Established a network of contacts. Gain 2 contacts. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Drafted into Explorer |
6 |
34 |
Became a Scout (Explorer). |
6 |
35 |
Psychologically damaged by Harriette Abberton's time in the scouts. |
7 |
35 |
Became a Merchant (Free Trader). |
7 |
38 |
A series of bad deals and decisions force Harriette Abberton into bankruptcy. Harriette Abberton salvages what Harriette Abberton can. |
8 |
38 |
Switched to Drifter (Barbarian). |