Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Citizen (Corporate). |
2 |
29 |
Hermina Halpine's business expands, Hermina Halpine's corporation grows, or the colony thrives. |
2 |
30 |
Promoted to Citizen (Corporate) rank 1. |
3 |
30 |
Continued as Citizen (Corporate). |
3 |
34 |
Injured. Fully recovered. |
4 |
34 |
Became a Rogue (Thief). |
4 |
35 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
35 |
Became a Scout (Explorer). |
5 |
36 |
Scarred. Owe 5,000 for medical bills. |
6 |
36 |
Switched to Rogue (Enforcer) with previous rank. |
6 |
38 |
A job goes wrong, forcing Hermina Halpine to flee off-planet. |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Hermina Halpine is caught in the periphery of a scandal. |
7 |
41 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |