Hermine Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 42 F 5 (-1) 6 (0) 8 (0) 8 (0) 6 (0) 9 (1)568869
Introspective, Vital, Goofy
 
Skills
Admin 1
Athletics 0
Deception 0
Drive (Walker) 1
Electronics (Computers) 1
Gun Combat 0
Language (Vilani (1st Imperium)) 1
Mechanic 0
Melee (Blade) 1
Profession (Colonist/Ranching) 1
Recon 0
Stealth 1
Steward 1
Streetwise 0
Survival 1
CareerAssignmentTitleRankTerms
Rogue Thief 01
Citizen Corporate Manager24
Drifter Barbarian 12
 
Name Type Affinity Enmity Power Influence Species
Bennett Brown Enemy 0 0 1 5 Tapazmal (M/74)
 
Term Age History
1 18 Became a Rogue (Thief).
1 21 A police detective or rival criminal forces Hermine Phillips to flee and vows to hunt Hermine Phillips down. Gain an Enemy.
2 21 Became a Citizen (Corporate).
2 22 Hermine Phillips is rewarded for Hermine Phillips's diligence or cunning.
2 25 Promoted to Citizen (Corporate) rank 1.
3 25 Continued as Citizen (Corporate).
3 26 Hermine Phillips gain experience in a technical field as a computer operator or surveyor.
4 29 Continued as Citizen (Corporate).
4 33 Hermine Phillips's business expands, Hermine Phillips's corporation grows, or the colony thrives.
4 33 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
5 33 Continued as Citizen (Corporate).
5 34 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
6 34 Failed to qualify for Merchant Academy.
6 34 Became a Drifter (Barbarian).
6 36 Attacked by enemies and injured.
6 36 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
6 36 Gain Enemy if Hermine Phillips don't already have one.
6 38 Promoted to Drifter (Barbarian) rank 1.
7 38 Continued as Drifter (Barbarian).
7 40 Hermine Phillips do not know what happened to Hermine Phillips. There is a gap in Hermine Phillips's memory.
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