Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Expand the field of Athletics (Endurance), but gain a Rival in Herminia Steeves 's former tutor. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Performer (Entertainer). |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
29 |
Attacked by enemies and injured. |
2 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
29 |
Gain Enemy if Herminia Steeves don't already have one. |
3 |
31 |
Voluntarily left Barbarian |
3 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
35 |
Herminia Steeves retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
35 |
Continued as Believer (Missionary/Humanitarian). |
4 |
37 |
Herminia Steeves accepted an offer of inducements to betray Herminia Steeves 's faith. Gain 340,000 in cash. |
4 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |