Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Hildegard Obrien have no idea what happened to Hildegard Obrien – they found Hildegard Obrien's ship drifting on the fringes of friendly space. |
2 |
19 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Enforcer (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
A series of bad deals and decisions force Hildegard Obrien into bankruptcy. Hildegard Obrien salvages what Hildegard Obrien can. |
6 |
31 |
Failed to qualify for Thief (Rogue). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
32 |
Hildegard Obrien do not know what happened to Hildegard Obrien. There is a gap in Hildegard Obrien's memory. |
7 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
33 |
Hildegard Obrien retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
36 |
Continued as Believer (Missionary/Humanitarian). |
8 |
40 |
Hildegard Obrien refused an offer of inducements to betray Hildegard Obrien's faith. Gain 6 enemies. |