Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Hilma Nicol's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Attempted a risky adventure and was sent to prison. |
5 |
31 |
Became a Prisoner (Thug). |
5 |
35 |
Severely injured. Owe 10,000 for medical bills. |
6 |
35 |
Continued as Prisoner (Thug). |
6 |
38 |
Persecuted by a prison gang. |