Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
Make an unexpected connection outside Hope Cook's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Voluntarily left Free Trader |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Uncover a major conspiracy against Hope Cook's employers. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
An investigation takes on a dangerous turn. |
5 |
37 |
Hard times caused by a lack of interstellar trade costs Hope Cook's job. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
Good fortune |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 3. |