Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Hu Elyae learn something Hu Elyae should not have – a corporate secret, a political scandal – which Hu Elyae can profit from illegally. |
3 |
29 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
34 |
Voluntarily left Colonist |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Hu Elyae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Failed to qualify for Enforcer (Rogue). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Hu Elyae run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Explorer (Scout). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |