Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Hulda Austin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hulda Austin fail to help. Gain an Enemy. |
1 |
22 |
Hulda Austin inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Hulda Austin's scout ship. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Hulda Austin's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hulda Austin fail to help. Gain an Enemy. |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Psychologically damaged by Hulda Austin's time in the scouts. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Injured. |
5 |
32 |
Gain Enemy if Hulda Austin don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Gained a contact. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 2. |