Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
27 |
Left the colonies. |
2 |
27 |
Became a Scout (Courier). |
2 |
29 |
Icie Payne have no idea what happened to Icie Payne – they found Icie Payne's ship drifting on the fringes of friendly space. |
3 |
29 |
Failed to qualify for Scientist (Scholar). |
3 |
29 |
Became a Drifter (Barbarian). |
3 |
31 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
4 |
31 |
Failed to qualify for Artist (Entertainer). |
4 |
31 |
Switched to Drifter (Wanderer). |
4 |
35 |
Betrayed by a friend. One of Icie Payne's Contacts or Allies betrays Icie Payne, ending Icie Payne's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
35 |
Failed to qualify for Explorer (Scout). |
5 |
35 |
Submitted to the draft. |
5 |
35 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
39 |
A new romantic starts. Gain an Ally. |