Ira Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 42 F 4 (-1) 12 (2) 6 (0) 9 (1) 13 (2) 2 (-2)4C69D2
Naughty, Always has wind-swept hair
 
Skills
Admin 1
Advocate 1
Astrogation 0
Athletics 0
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 0
Engineer (Power) 1
Gun Combat 0
Language 0
Mechanic 0
Persuade 1
Pilot (Small Craft) 0
Profession (Hostile Environment/High-G) 1
Science (Space Sciences/Astronomy) 1
Steward 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer Scout12
Merchant Free Trader 23
 
EducationGraduated
Spacer Community Graduated
 
Name Type Affinity Enmity Power Influence Species
Allie Fletcher Enemy 0 5 1 1 Dynchia, Imperium (F/11)
Tanya Diaz Rival 2 1 0 2 Dynchia, Imperium (F/66)
 
Term Age History
1 18 Entered a spacer community.
1 21 Good fortune
1 22 Graduated.
2 22 Became a Scout (Explorer).
2 26 Ira Ford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ira Ford fail to help. Gain an Enemy.
2 26 Psychologically damaged by Ira Ford's time in the scouts.
2 26 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 26 Continued as Scout (Explorer).
3 30 Ira Ford inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 30 Became a Merchant (Free Trader).
4 31 Gained a contact.
4 34 Promoted to Merchant (Free Trader) rank 1.
5 34 Continued as Merchant (Free Trader).
5 35 A good deal ensures Ira Ford is living the high life for a few years.
5 38 Promoted to Merchant (Free Trader) rank 2.
6 38 Continued as Merchant (Free Trader).
6 40 Imperial trade restrictions force Ira Ford out of business.
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