Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Good fortune |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Ira Ford's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ira Ford fail to help. Gain an Enemy. |
2 |
26 |
Psychologically damaged by Ira Ford's time in the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Ira Ford inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
35 |
A good deal ensures Ira Ford is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Imperial trade restrictions force Ira Ford out of business. |