Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Science (Physical Sciences/Jump Space Physics) as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Barbarian). |
2 |
28 |
Drafted into Merchant Marine |
3 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
35 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
35 |
Continued as Merchant (Merchant Marine). |
4 |
37 |
Make an unexpected connection outside Isabella McDonaugh's normal circles. Gain a Contact. |