Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Used social standing to avoid the draft. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Corporate Agent (Agent). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Navy (Flight) with the new title Crewman. |
2 |
31 |
Ishkhush Guglirmum foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
31 |
Voluntarily left Flight |
3 |
31 |
Became a Scout (Explorer). |
3 |
34 |
Ishkhush Guglirmum survey an alien world. |
3 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
35 |
Continued as Scout (Explorer). |
4 |
36 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
5 |
36 |
Failed to qualify for Thief (Rogue). |
5 |
36 |
Became a Drifter (Wanderer). |
5 |
40 |
Betrayed by a friend. One of Ishkhush Guglirmum's Contacts or Allies betrays Ishkhush Guglirmum, ending Ishkhush Guglirmum's career. That Contact or Ally becomes a Rival or Enemy. |