Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
One of Janet Carrington's pieces of art is stolen, and the investigation brings Janet Carrington into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
26 |
Works is especially well received and popular, making Janet Carrington a minor celebrity |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Join homeworld’s celebrity circles |
4 |
34 |
Gain a contact |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Entertainer (Performer) rank 3. |
6 |
38 |
Voluntarily left Performer |
6 |
38 |
Became a Scout (Surveyor). |
6 |
40 |
Janet Carrington's scout ship is one of the first on the scene to rescue the survivors of a disaster but Janet Carrington fail to help. Gain an Enemy. |
6 |
40 |
Janet Carrington's ship is damaged, and Janet Carrington have to hitch-hike Janet Carrington's way back across the stars to the nearest scout base. |
6 |
40 |
Gain 1 Contacts. Gain 1 Enemies. |
6 |
42 |
Forced to muster out. |