Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Jeanie Twaddle's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Failed to qualify for Physician (Scholar). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Army (Cavalry) with the new title Private. |
3 |
24 |
Commanding officer takes an interest in Jeanie Twaddle's career. |
3 |
26 |
Forced to continue current assignment |
3 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
26 |
Continued as Army (Cavalry). |
4 |
28 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
28 |
Failed to qualify for Colonist (Citizen). |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
29 |
Betrayed by a friend. One of Jeanie Twaddle's Contacts or Allies betrays Jeanie Twaddle, ending Jeanie Twaddle's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Jeanie Twaddle is sent to a new community or parish to preach The Word among the poor. |
7 |
33 |
Continued as Believer (Missionary/Humanitarian). |
7 |
34 |
Jeanie Twaddle accepted an offer of inducements to betray Jeanie Twaddle's faith. Gain 200,000 in cash. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
37 |
Switched to Drifter (Barbarian). |
8 |
38 |
Find Ancient Technology. |