Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Make a breakthrough in Jesse Greerson's field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Voluntarily left Scientist |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Jesse Greerson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
23 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
27 |
A family scandal forces Jesse Greerson out of Jesse Greerson's position. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Dilettante (Noble). |
4 |
27 |
Continued as Noble (Diplomat). |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
28 |
Switched to Scholar (Physician) with previous rank. |
5 |
31 |
Refused to perform research that goes against Jesse Greerson's conscience. |
6 |
32 |
Continued as Scholar (Physician). |
6 |
34 |
Entangled in a bureaucratic or legal morass that distracts Jesse Greerson from Jesse Greerson's work. |
7 |
36 |
Voluntarily left Physician |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Risk Jesse Greerson's fortune on a possibility lucrative deal and win. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |