Term |
Age |
History |
---|
1 |
12 |
Entered Military Academy(Army Academy) |
1 |
16 |
A new romantic starts. Gain an Ally. |
1 |
16 |
Dropped out of military academy. |
2 |
16 |
Became a Entertainer (Performer). |
2 |
20 |
Gain a patron in the arts. Gain an Ally |
2 |
20 |
Promoted to Entertainer (Performer) rank 1. |
3 |
20 |
Continued as Entertainer (Performer). |
3 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Jesse Hand far from home. |
4 |
21 |
Failed to qualify for Star Marine (Marine). |
4 |
21 |
Became a Dolphin Civilian (Nomad). |
4 |
24 |
Spend an extensive period living out of water among humans. |
4 |
25 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
5 |
25 |
Continued as Dolphin Civilian (Nomad). |
5 |
27 |
A war or insurgency erupts on Jesse Hand's world. Jesse Hand is drafted into the military. |
6 |
27 |
Became a Dolphin Military (Guardian). |
6 |
28 |
Jesse Hand's unit is involved in a savage campaign against primitive indigenous aquatic aliens that troubles
your conscience. If Jesse Hand refuse to participate Jesse Hand is ejected from this career. Jesse Hand participate in the massacre and gain an Enemy. |
7 |
31 |
Continued as Dolphin Military (Guardian). |
7 |
32 |
Jesse Hand encounter anti-Dolphin prejudice from the force Jesse Hand is working with. Jesse Hand resign in disgust. |
7 |
35 |
Promoted to Dolphin Military (Guardian) rank 1. |
8 |
35 |
Continued as Dolphin Military (Guardian). |
8 |
37 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
37 |
Became a Scout (Surveyor). |
9 |
40 |
Jesse Hand's ship is damaged, and Jesse Hand have to hitch-hike Jesse Hand's way back across the stars to the nearest scout base. |
9 |
40 |
Gain 1 Contacts. Gain 1 Enemies. |