Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
21 |
Commanding officer takes an interest in Jessie Middlemiss's career. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
24 |
Commanding officer takes an interest in Jessie Middlemiss's career. |
2 |
26 |
Promoted to Marine (Marine Support) officer rank 3 with the new title Force Commander. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
27 |
A mission goes wrong; Jessie Middlemiss and several others are captured and mistreated by the enemy. Gain Jessie Middlemiss's jailer as an Enemy. |
4 |
27 |
Failed to qualify for Performer (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Good fortune |
5 |
31 |
Continued as Army (Cavalry). |
5 |
34 |
Unit is slaughtered in a disastrous battle, for which Jessie Middlemiss blame Jessie Middlemiss's commander. Gain commander as Enemy. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
37 |
Jessie Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Courier (Scout). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
39 |
Amnesia. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |