Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Jessie Spice's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Jessie Spice's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Jessie Spice's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
35 |
Jessie Spice do not know what happened to Jessie Spice. There is a gap in Jessie Spice's memory. |
6 |
35 |
Failed to qualify for Intelligence (Agent). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
39 |
Spend time with an alien race. Gain a contact. |
7 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
39 |
Retired at age 39. |