Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Betrayed by a friend. One of Jewell Cumming's Contacts or Allies betrays Jewell Cumming, ending Jewell Cumming's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Became a Scholar (Field Researcher). |
3 |
28 |
An expedition or voyage goes wrong, leaving Jewell Cumming stranded in the wilderness. |
4 |
28 |
Became a Scout (Courier). |
4 |
30 |
Jewell Cumming's ship is damaged, and Jewell Cumming have to hitch-hike Jewell Cumming's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 3 Contacts. Gain 2 Enemies. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
33 |
Find an Alien Artifact. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
40 |
Drafted into Flight |