Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Jewell Wigram is rewarded for Jewell Wigram's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Jewell Wigram learn something Jewell Wigram should not have – a corporate secret, a political scandal – which Jewell Wigram can profit from illegally. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Failed to qualify for Infantry (Army). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
An investigation takes on a dangerous turn. |
4 |
32 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
32 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
6 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
37 |
Jewell Wigram do not know what happened to Jewell Wigram. There is a gap in Jewell Wigram's memory. |
7 |
37 |
Failed to qualify for Physician (Scholar). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Offered job by a patron. Now owe him a favor. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |