Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Refuse to abuse Johnnie Byrd's position for profit. |
2 |
23 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
23 |
Voluntarily left Line/Crew |
3 |
23 |
Failed to qualify for Free Trader (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
25 |
Accepted a deal with criminal or other figure under investigation. |
4 |
25 |
Failed to qualify for Cavalry (Army). |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
27 |
Attacked by enemies that Johnnie Byrd easily defeat. |
4 |
27 |
Gain Enemy if Johnnie Byrd don't already have one. |
4 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
33 |
Johnnie Byrd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Johnnie Byrd is chosen to represent Johnnie Byrd's faith in a vid show or other highly public forum. |
7 |
37 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Spend time with an alien race. Gain a contact. |