Able Spacehand Johnnie Tabiner  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 42 F 3 (-1) 8 (0) 5 (-1) 11 (1) 7 (0) 5 (-1)385B75
Pockmarks
 
Skills
Art (Performing/Instrument) 1
Athletics (Dexterity) 1
Drive (Track) 1
Flyer 0
Gun Combat 0
Gunner (Turret) 1
Investigate 1
Mechanic 1
Melee (Grapple) 1
Recon 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Sergeant24
Navy Line/Crew Able Spacehand12
 
Name Type Affinity Enmity Power Influence Species
Shirley Hennessy Enemy 0 3 3 6 Vlazhdumecta (M/41)
Meta Burke Enemy 0 2 1 2 Iltharan (F/34)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Go undercover to investigate an enemy.
1 20 Johnnie Tabiner's business expands, Johnnie Tabiner's corporation grows, or the colony thrives.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 26 Advanced training in a specialist field.
3 26 Continued as Agent (Law Enforcement).
3 27 Advanced training in a specialist field.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 33 Hard times caused by a lack of interstellar trade costs Johnnie Tabiner's job.
5 33 Became a Navy (Line/Crew) with the new title Crewman.
5 35 Birth or Death involving a family member or close friend.
5 37 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 37 Continued as Navy (Line/Crew).
6 39 Johnnie Tabiner foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
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