Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Josephine Keiler's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
27 |
Failed to qualify for Enforcer (Rogue). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Flight) with the new title Crewman. |
4 |
28 |
During a battle, defeat or victory depends on Josephine Keiler's actions. Josephine Keiler actions lead to an honorabe discharge. |
5 |
28 |
Failed to qualify for Worker (Citizen). |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
32 |
Josephine Keiler do not know what happened to Josephine Keiler. There is a gap in Josephine Keiler's memory. |
6 |
32 |
Switched to Merchant (Broker). |
6 |
35 |
Embroiled in legal trouble. |
7 |
36 |
Continued as Merchant (Broker). |
7 |
39 |
Make an unexpected connection outside Josephine Keiler's normal circles. Gain a Contact. |
7 |
40 |
Forced to continue current assignment. |
7 |
40 |
Promoted to Merchant (Broker) rank 1. |