Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Jossie Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
Jossie Dwyer have no idea what happened to Jossie Dwyer – they found Jossie Dwyer's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Betrayed by a friend. One of Jossie Dwyer's Contacts or Allies betrays Jossie Dwyer, ending Jossie Dwyer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Jossie Dwyer refused an offer of inducements to betray Jossie Dwyer's faith. Gain 5 enemies. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Jossie Dwyer come into conflict with a splinter group Jossie Dwyer's own religion which maintains Jossie Dwyer's version is the wrong one. Gain 2 Rivals. |
5 |
34 |
Forced to muster out. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Moved to a new world. |