Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Broker (Merchant). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies that Joy Hawkins easily defeat. |
2 |
26 |
Gain Enemy if Joy Hawkins don't already have one. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Joy Hawkins do not know what happened to Joy Hawkins. There is a gap in Joy Hawkins's memory. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
42 |
Smuggle illegal items onto a planet. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |