Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Join a social movement. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Vessel participates in a diplomatic mission. |
2 |
23 |
Gain a contact. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
A sudden war destroys Judith Douglas's trade routes and contacts, forcing Judith Douglas to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Rogue (Thief). |
5 |
35 |
Judith Douglas spend months in the dangerous criminal underworld. |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Enforcer (Rogue). |
6 |
37 |
Continued as Rogue (Thief). |
6 |
40 |
Involved in a feud with a rival criminal organization. |
6 |
41 |
Promoted to Rogue (Thief) rank 2. |