Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Entered Merchant Academy with the Business curriculum. |
2 |
23 |
Suffered a deep tragedy. |
2 |
23 |
Dropped out of the merchant academy. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
25 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Survived a risky adventure but gained nothing. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Juliet Banks's Contacts or Allies betrays Juliet Banks, ending Juliet Banks's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |