Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Opponents of Juliet Small's belief system ambush Juliet Small. |
2 |
22 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
3 |
22 |
Became a Army (Cavalry) with the new title Private. |
3 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Failed to qualify for Broker (Merchant). |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
27 |
Failed to qualify for Cavalry (Army). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
30 |
Go undercover to investigate an enemy. |
5 |
29 |
Involved in a feud with a rival criminal organization. |
5 |
29 |
Scarred. Owe 5,000 for medical bills. |
6 |
31 |
Continued as Agent (Law Enforcement). |
6 |
32 |
Advanced training in a specialist field. |
6 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
35 |
Continued as Agent (Law Enforcement). |
7 |
38 |
Rewarded for a successful mission. |
7 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |