Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Kattie Clarke's work ends up coming home with Kattie Clarke, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
28 |
Gain a patron in the arts. Gain an Ally |
4 |
30 |
Promoted to Entertainer (Performer) rank 1. |
5 |
30 |
Continued as Entertainer (Performer). |
5 |
31 |
Gain a patron in the arts. Gain an Ally |
5 |
34 |
Promoted to Entertainer (Performer) rank 2. |
6 |
34 |
Continued as Entertainer (Performer). |
6 |
35 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
41 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Promoted to Entertainer (Performer) rank 3. |