Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Make an unexpected connection outside Kelly Suthmeer's normal circles. Gain a Contact. |
3 |
24 |
Voluntarily left Merchant Marine |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Attacked by enemies and injured. |
3 |
25 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
3 |
25 |
Gain Enemy if Kelly Suthmeer don't already have one. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
29 |
Contact with Government. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Attempted a risky adventure and was wildly successful. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
Amnesia. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 3. |