Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Kittie Simmons's work ends up coming home with Kittie Simmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
22 |
Psychologically damaged by Kittie Simmons's time in the scouts. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
26 |
Advanced training in a specialist field. |
3 |
26 |
Promoted to Citizen (Colonist) rank 1. |
4 |
26 |
Continued as Citizen (Colonist). |
4 |
30 |
Severely injured. Owe 6,250 for medical bills. |
5 |
30 |
Became a Drifter (Barbarian). |
5 |
32 |
Betrayed by a friend. One of Kittie Simmons's Contacts or Allies betrays Kittie Simmons, ending Kittie Simmons's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
A notable academic consults with Kittie Simmons about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Kittie Simmons is sent to a new community or parish to preach The Word among the poor. |