Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Entangled in a bureaucratic or legal morass that distracts Lee Dart from Lee Dart's work. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Make a breakthrough in Lee Dart's field. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
28 |
Lee Dart's work is sabotaged by unknown parties. Lee Dart may salvage what Lee Dart can and give up. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
35 |
Gain Enemy if Lee Dart don't already have one. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Lee Dart's normal circles. Gain a Contact. |