Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Leila McNab learn something Leila McNab should not have – a corporate secret, a political scandal – which Leila McNab can profit from illegally. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Leila McNab is rewarded for Leila McNab's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
28 |
Leila McNab's business expands, Leila McNab's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
32 |
Leila McNab learn something Leila McNab should not have – a corporate secret, a political scandal – which Leila McNab can profit from illegally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Voluntarily left Barbarian |
6 |
38 |
Became a Agent (Intelligence). |
6 |
39 |
Leila McNab's work ends up coming home with Leila McNab, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |