Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Leila Stanway is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A series of bad deals and decisions force Leila Stanway into bankruptcy. Leila Stanway salvages what Leila Stanway can. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Gain Enemy if Leila Stanway don't already have one. |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Law Enforcement (Agent). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
29 |
Attacked by enemies that Leila Stanway easily defeat. |
5 |
29 |
Gain Enemy if Leila Stanway don't already have one. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
35 |
Encounter a Psionic institute. |
6 |
35 |
Tested for psionic powers |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
36 |
Continued as Drifter (Scavenger). |
7 |
40 |
Leila Stanway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |